[4.4] Sacrificial Hole


What's new in Pause Game?




Added:

  • The Sacrificial Hole makes its appearance, allowing you to exchange your global resources for an experience bonus and your boss resources for fire resources.
  • Added a prison wall when capturing an enemy in the WANTED interface. This is a minor addition, but necessary, prison bars in a plain or desert didn't make much sense.
  • Changed the color of the Hecatomb badge which was redundant, adding a blood stain.
  • Added a "+1" to each resource obtained by defeating an enemy.
  • Added 30 second limit for boss timer upgrade.

Bug fix:

  • Sometimes switching interfaces after defeating an enemy would cause the enemy to glitch, leaving them stuck at 0 HP. I hope I managed to work around this!

Files

WebGL.zip Play in browser
21 days ago
Windows.zip 57 MB
21 days ago

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