Collect equipment to defeat the goblins in the dungeon, maybe you will find the exit there... Face ever stronger opponents in the tower of trials and validate quests in this little game!

Level up to get better equipment but be careful, death is punitive... some goblins will want to rob you.

StatusIn development
PlatformsHTML5
Rating
Rated 3.9 out of 5 stars
(8 total ratings)
Authorulgrude
TagsFirst-Person, Incremental, Pixel Art, Roguelite
Average sessionA few minutes
LanguagesEnglish
InputsMouse, Touchscreen, Smartphone

Development log

Comments

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Somehow managed to kill Kioth while I was dying, which got my game in a bugged state, even after loading. I think the game also bugs if you load while the puzzle is open.

Is there any way to escape the planes after completing all the quests?

Nope... At the time, I wanted to make a final level on the moon as well as different enemies but it took me too much time and my game didn't interest anyone. :(

So I'm glad you took the time to play it!

It was fun!

I can’t figure out how to beat the crab 😔

1470&7764&199&15&94&14&30&39&5987.291009147093&800&10&4&The Bear&Puzzle Solver&Vampire&Dracula&50&6&15&true&12100&false&true&false&-50&34.99999999999999&15.000000000000014&0&true&true&0&0&false&false&599&3610&1&3&100&50&15&5&0&29&100&done&done&done&done&false&inline-block&Nothing&https://html-classic.itch.zone/html/10273368/Dungoblin/nothing.png&0&0&0&0&0&0&0&0&0&0&Christmas stocking&https://html-classic.itch.zone/html/10273368/Dungoblin/nothing.png&0&0&0&0&0&0&0&0&0&0&Bow tie&https://html-classic.itch.zone/html/10273368/Dungoblin/chapeau/minia%20tete%20(3).png&0&0&0&16&29&0&0&140&0&7&Jetpack&https://html-classic.itch.zone/html/10273368/Dungoblin/nothing.png&0&0&0&0&0&0&0&0&0&0&Claws&https://html-classic.itch.zone/html/10273368/Dungoblin/nothing.png&0&0&0&0&0&0&0&0&0&0&Dust&https://html-classic.itch.zone/html/10273368/Dungoblin/nothing.png&0&0&0&0&0&0&0&0&0&0&1&Cavern&true&1&

You mean Blowfish ? Try to disable auto-battle in the settings if so

Ah, I forgot auto-battle could be turned off, I was just spamming shield lol. And yea, wops, blowfish

Not that it's a big deal, but if you have a "Free" Little Chest and purchase a Big Chest it removes the Free from the Little Chest. After attempting to purchase it, it still removes the 5 Gold. Like I said not a big deal once you get to the point of being able to afford the 100 Gold chest it doesn't really matter. :)

(+1)

I fixed the problem.

But... if you save your game with an unclaimed free chest and your "Gear chest obtained" stat is not divisible by 10 then the chest will no longer be free once the game is loaded.

But it’s a detail at this level haha

One suggestion I would make would be possibly different tiers of items to open. Costing more the higher you go but with better perk chances or damage/hp/str or maybe guaranteed 2-3+ lines of stats. Just a thought. :)

(+1)

I added a big chest purchasable for 100 gold: more chance of having more stat lines and more chance of having big stats!

Don't hesitate to give me feedback if something is wrong with that chest. :)

Awesome thanks! I will keep my eyes open!

I am in love with this game! I know it's an older one but I hope you come back around and add to it even if you want to make it a paid app. LOVE THIS! Thank you!

(+1)

Wow, thank you very much for your comment! :D


It's not in my plans to update this game... but you can always give ideas!

If it's not too complicated to set up, I would happily do it.

(+1)

I got to max level, couldn't quite beat the dragon. I'm sad that saving hasn't been implemented yet :\

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I so wish I could turn off the puzzles. They really slow things down late-game.

Thanks for playing my game! It's a good point you raised.

If one day I find the time to update my game, I will. I will also add a way to save, it pains me that players can't keep track of their character.

Thanks for the reply. If you update it, let me know and I'll come back to play it again. I had a good time with it :)

(+1)

What's with the drop-down menu when you press on "the bear"? Are you going to be adding different classes (as in like each creature has a strength sort of deal) or is that just how you implimented it?
It's also kinda confusing what gold bonus does; does it increase the chance for more gold to drop? If so, does it increase past 100%? 

~~~Suggestions 'n stuff~~~

When a quest is complete(d) the game would replace it, or rather, would lead you towards an end goal or down a "storyline" would be nice or to add incentive (as in each quest gives a certain tier or boost to a stat).  Perhaps adding another way to earn gold (perhaps passively), like there's a town button where you can do "jobs" that earn an amount of gold per tick or each time the bar fills. Within the town there would be buttons such as "Bank, Blacksmith, Work/Worker's guild, Merchant, ect" 

A blacksmith would be where you can forge/buy new weapons.  A bank could be where you can store gold for the next life, but when you die a certain ammount get drained (say 75%.). The Work/Worker's guild would be where you can choose a job to gain gold passivelyDifferent chests could also be purchaced at merchant that would have a higher chance for a certain loot/loot quality. The merchant comes only at certain times or under the right conditions (program wise it could be like a 1/500 chance), and you could make the jobs attainable at certain levels or with certain milestones (like completing a certain quest) with a trade of of how long it takes to get that gold. 

The final suggestion would to make the worlds nicer to look at and maybe add options to go down a different path (like a jungle or a mountain that would pop up at certain areas that you can see within the world aswell) with a different boss or a treasure in, aswell as an "inventory" to keep certain items. 


I love your game, though. Simple, fun, and a great time killer. Keep up the work and you may see more feedback/people coming to this game :) 

There's no need to do ANY of my suggestions, I'm just giving you some ideas to perhaps add more to the game than click for gold to buy a box to hope you get good stuff.Also, When I said "loot quality" I meant tier one loot would have 1-2 attributes, tier two could have 3-4, and tier 3 could have 5 (or more) depending, aswell as each tier would have specific background colors or special colors on the sprite itself. 


again, great game. keep up the work 

: )

(+1)

When buying things from the soul shop when you scroll... later in the game, the costs don't scroll with the rest of the screen. Really enjoying the game, but it could use a few improvements. Addicting.

Thank you for your comment, it makes me really happy that people appreciate my game!

I saw your comment a little late, I had already fixed this bug 5 days ago but I found another bug thanks to you.

Thank you !

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Awesome. 

(+1)

too hard. but addictive

the puzzle seemed done to me but it wouldn't let me pass

sorry for my english. very fun game

Thank you for your comment, the game is in development so it is subject to change

I had thought of fixe the center puzzle piece to make it easier